Sortie de Germany at War : Barbarossa 1941

Matrix annonce la sortie d’un nouveau wargame à l’échelle opérationnelle sur le thème du front de l’est, Germany at War : Barbarossa 1941. Le jeu n’est pas sans rappeler le précédent Operation Barbarossa : The Struggle for Russia, sorti lui en 2009 et qui ne nous avait pas laissé un souvenir impérissable. Néanmoins il ne semble pas s’agir non plus d’une suite de ce précédent jeu, il s’agissant surtout ici d’un wargame destiné à être facile d’accès, à la façon de Panzer Corps, mais un cran au-dessus quand même en terme de gameplay et d’historicité des batailles.

Lisez cet AAR sur The Wargamer pour un exemple de partie et vous faire un meilleur avis.


Arlington, VT, July 25, 2013 – Matrix Games ( and Phobetor are proud to announce the release of Germany at War: Barbarossa 1941, a new introductory turn-based operational wargame.

This new title is an exciting addition for turn-based strategy gamers as it features gameplay in the style of Panzer General and Panzer Corps, with a branching, event-filled campaign that takes you from the start of Operation Barbarossa towards the historical goals of Archangel or Astrakhan.  Follow each Army Group through its initial battles, build up a core force, then decide which front will have the main focus, North, Center or South.  Your decisions and outcomes determine the course of the campaign, which is designed with replayability in mind.

Germany at War: Barbarossa 1941 is more historically focused than similar games, with an emphasis on historical units and attachments and consistent modeling of unit and hex scale, but is still a fun and easy to learn wargame. For players of Panzer Corps and Panzer General, Germany at War is a logical next step in the wargaming genre.

With 4 Campaigns, including 37 scenarios in the main campaign, 14 stand-alone scenarios and an editor with which to add new mission, multiplayer PBEM++ support and good graphics, this game is an exciting new milestone for gamers who enjoy Panzer Corps and similar games.

We are also releasing the at release v.1.0.55 update for the game to address a few issues that came up in testing the gold master version. It fixes a rare crash, adjusts the equipment for some of the divisions and adds a new cursors for different dpi settings.

For the complete list of changes, visit the dedicated Forum Page.

To download the update, players can run “Check for Update” via the game menu or download it directly from the game’s download page.

Get more information on Germany at War: Barbarossa 1941  from its official product page.


About Germany at War: Barbarossa 1941

On June 22, 1941, the largest land campaign in history began, as three German Army Groups advanced into the Soviet Union.  Operation Barbarossa was underway and the German war machine was now locked in a struggle which would change the course of World War II. 

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus.  You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign.  Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa.  Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles. 

Additional stand-alone scenarios cover other famous battles and are ideal for head to head play through the integrated PBEM++ system.  Your forces follow you through the campaign, earning historical upgrades as you progress and new equipment becomes available on a historical schedule.  Units and maps are represented at realistic scales and the combat, movement and terrain systems are all based on real capabilities. 

Aimed at all levels, from those who have never played a wargame before to those who know the history of World War II in detail, this is an entertaining and challenging game of combined arms strategy.

    • Il semble que oui, du moins il y a un système d’expérience pour les unités, et des bonus réalistes (au sens historiques) qu’elles peuvent donc gagner.

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