Accueil Actus Surviving Mars : images, monstro-cube et bande-annonce

Surviving Mars : images, monstro-cube et bande-annonce

Paradox difuse une nouvelle vidéo dévoilant, très brièvement, un nouvel aspect de son prochain jeu de développement et de gestion d’une colonie humaine sur Mars. Aspect consistant comme on l’aperçoit ici en de mystérieuses menaces venues, qui sait, des tréfonds de la planète rouge ou de l’espace, et qui devraient nettement compliquer la survie dans cette simulation originale.

Simulation qui si l’on en croit à nouveau le ton de ce trailer, s’écarte un peu vers une certaine légèreté du propos. Il faut croire que l’humour et la caricature teintée d’une délicate niaiserie (“Oh ! Un monstro-cube a mangé le restaurant, je venais tout juste de commander un repas…”, disent les personnages dans cette vidéo) seront aussi à l’ordre du jour dans Surviving Mars comme on le voit déjà cette année dans bien d’autres jeux, au demeurant pourtant de réflexion. Admettons, après tout, pourquoi pas tant que cela n’affecte pas la profondeur du gameplay.

Passons sur ces considérations. Et ajoutons ici quelques nouvelles captures d’écrans rassurantes si besoin sur les défis qu’il faudra surmonter, images montrant donc l’une des autres difficultés auxquelles vos colons feront face, à savoir, l’idée est intéressante, des désastreuses vagues de froid susceptibles de plus d’engendrer des effets en cascade sur l’ensemble de vos installations. Le sujet ayant par ailleurs été récemment évoqué dans un nouveau chapitre des notes des développeurs.

Pour plus d’informations sur Surviving Mars, dont la sortie est désormais prévue sur PC et consoles le 15 mars prochain, voyez le le mini-site officiel ou cette fiche sur Steam.



Paradox and Haemimont Start Six-Week Countdown to Surviving Mars
New Survival-Builder Launches for PC, Xbox, and PlayStation on March 15, 2018

STOCKHOLM — Feb. 1, 2018 — Paradox Interactive, a publisher of games that reach bold new frontiers, today announced that Surviving Mars, the upcoming management strategy game from Haemimont Games, will launch for all systems on March 15, 2018. Surviving Mars will put players in charge of planning, designing, and maintaining a sustainable colony on the red planet, and players will be able to undertake this mission next month on the Xbox One, on the PlayStation®4 console, and on Linux, MacOS, and Windows PCs. Pre-orders will begin later this month, allowing aspiring Martians-to-be the chance to be among the first colonists and collect in-game pre-order bonuses. Surviving Mars will be available starting at a suggested retail price of $39.99 on all platforms.

The challenges awaiting players will be many – and not all of them will be the ones science has prepared for. A new trailer is available today, showing a glimpse at some of the Mysteries of Mars.

In Surviving Mars, players will lead a colonization effort on the surface of Mars, from the very first rovers and supply drops to the construction of suitable habitats for brave settlers from Earth. Every colonist will be vital to the mission as the colony struggles to gain a foothold where the environment is hostile and resources are scarce. With each success, however, players will gain the ability to expand further, and even establish a thriving society – and lead a new generation that has never known the Earth.

Paradox and Haemimont also revealed several details and features of Surviving Mars which players may expect when the game launches. Couch colonists can look forward to ultra-high-definition visuals for their missions, with 4K support offered on both the Xbox One X and PlayStation®4 Pro consoles. For PC players, Surviving Mars will offer community-created modifications with full modding tools and support – including mods available at launch from some of Paradox’s most talented community creators.

To be first in line for pre-orders and bonuses, eager settlers can sign up now at for news and updates.

Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.

The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox also owns White Wolf Interactive, though none of the publisher’s employees are vampires.

Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden and in Delft, The Netherlands. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.

For more information, please visit our forums and follow us on Facebook, Twitter and Instagram.

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