Disciples – Liberation : nouveau trailer

Si vous aviez aimé la série Disciples et le monde de Dark fantasy de Nevendaar, vous serez peut-être curieux de découvrir ce nouveau volet intitulé Liberation. Au menu, un mélange de jeu de rôle et de stratégie, un monde fantastique à explorer (en temps réel) à la tête de votre armée, des ressources à récupérer, des unités et compagnons à entraîner, de l’équipement à trouver, des bâtiments à construire, des quêtes à accomplir, une réputation à soigner auprès de certaines factions, bref, une palette classique de différents éléments, saupoudrés de quelques originalités, à bien gérer pour l’emporter.

Pour plus d’informations sur Disciples: Liberation, sorti ce 21 octobre dernier, voyez cette fiche sur Steam ou celle-ci chez l’éditeur (et éventuellement cette FAQ).

Une démo est aussi encore disponible, depuis sa sortie lors du récent Steam Néo Fest. Un premier patch est arrivé lui cette semaine (cf. changelog ci-après).



Disciples: Liberation out now!

Disciples: Liberation is launching today, giving you the opportunity to explore the breathing, vivid world of Nevendaar – and journey through the mystery and political intrigue of this dark fantasy strategy RPG. Launched by Kalypso Media and Frima Studio, Disciples: Liberation is now available on the PlayStation Store, Xbox and PC, with players now able to enjoy the game’s 80-hours of gameplay filled with the Elven Alliance, powerful magic, battles, Undead Hordes, dragons, Legions of the Damned and forged alliances.


Title:Disciples: Liberation
Platforms:Win-PC, Xbox (One, Series X|S) PlayStation 4|5
Developer:Frima Studio
Genre:Dark fantasy strategy RPG
Release:October 21st, 2021 [November 18th for Russian territories, November 25th for Japan] Hashtag: #DisciplesLiberation

You follow the story of Avyanna, a child of two worlds – yet part of none – on a quest to explore a war-torn world. Starting out as an unknown and petty mercenary, her quest will lead players through sorrow and bloodshed before she eventually gains control of a mighty army, ready to challenge fate. Along the way, she will be challenged to make many a difficult choice, from selecting companions to navigating romantic encounters. It’s up to you to decide what sort of leader she will become. With her army, which can be recruited from over 50 units, you will fight complex turn-based battles against beastly creatures, in which only shrewd tactics will lead to victory. Avyanna’s motto will serve players well: ‘Regret later. Act now.’


Disciples: Liberation Hotfix 1


we are happy to announce that, as promised earlier this week, Disciples: Liberation has received a first Hotfix right now on Steam and via the Epic Games Store. (This will follow shortly for all PlayStation and Xbox versions). Based on your feedback since launch, this solving bug and quest issues, including fixes for the ‘Mana Tree’ blueprint not being unlocked as well as for an issue that prevented class selection for Avyanna for some players.

IIt also addresses an issue with unit morale (Legion of the Damned), a bug that caused units to be stuck with zero HP after re-loading a savegame and the quest issue for ‘The Cared for Caravan’.

Thank you very much for all your support and your constructive feedback, that helps us improving the game. We will continue to collect your feedback, while we are working on the features we promised to add after launch, like more global battlefield effects, and discussing your feedback on the overall difficulty.

See you in Nevendaar,

your Kalypso and FRIMA team


The ‘Mana Tree’ blueprint can now be unlocked as intended.
Fixed an issue where in some cases Avyanna’s class was reset to Mercenary and the respect option in Yllian did not trigger the class selection.
Fixed a bug that caused the morale of Legion of the Damned units to drop to -2 in battle, despite having an honored standing with that faction.
Fixed an issue that in some cases resulted in being stuck at the victory screen after conquering a resource building.
Fixed an issue that prevented the ‘Temple of Seasons’ blueprint from being unlocked when breaching Strongpeak by force.
Fixed a bug where the player could keep a unit if they revived it with the ‘Call of the Grave’ spell and ended the battle before the unit’s doom timer expired. Doomed units are now always killed when combat ends as intended.
The skill ‘Twilight Might’ now increases the corresponding values of unholy and divine resistance as intended.
Fixed an issue that caused the game to become unresponsive and made the HUD options in the fight against the Inquisitor Regent disappear when frequently hitting ESCAPE.
Refunding Avyanna’s skill points from the skill tree now always returns the correct amount of skill points.
Fixed an issue where players were able to choose the ‘Wait’ option for Avyanna while casting the ‘Wall of Thorns’ spell during combat.
The ‘Earth Spears’ spell can now damage grounded enemy flying units as intended.
The ‘Teamwork’ skill now shows the correct value for resistances.
Fixed a bug that caused units to have 0 HP after reloading a savegame that was created while players were staying in Yllian.
The tooltip that appears when comparing items while holding SHIFT no longer disappears when the mouse is moved.
Fixed several sources for crashes and freezes.
Fixed several localization issues – e.g. in the Simplified Chinese version.
[Epic Games Store] An issue that prevented players in China from activating the Simplified Chinese language version has been fixed.

Quest related Fixes

Fixed an error in the quest ‘The Cared for Caravan’ where Bagthal was removed from the squad after interacting with the NPC Pierre and the battle could not be completed without him.
Fixed a bug that after completing ‘Plain of Slights’ in Wotan’s Grave, prevented the following quest to talk to Orion from being triggered in some cases.
Fixed a bug that caused the fight against Cink in the location of Wotan’s Grave to trigger a second time, after the first one was completed.
Fixed an issue where after completing the quest with the priest ‘Into the Twilight’, the game did not recognize the quest as completed.
Fixed an issue where declining the quest with ‘Mother Jehanne’ in the region ‘Plains of Widows’ lead to completing the quest.
The quest ‘The Spirits of What Were’ in the Whitelands can now be completed correctly.
The correct victory condition is now displayed when the Holy Prior is defeated in Sebastien’s quest. It no longer displays ‘Defeat’ despite all enemies being killed.
The portrait of the Spleen Collector is no longer missing during the quest ‘Demonic Duel’.
Fixed an error in the ‘Homecoming’ quest where both Illmerens were assigned to the enemy force, preventing you from adding her to your front line as requested.

1 commentaire

  1. Stratégiquement ce jeu continue sur la lancée du précédent, Reincarnation, délaissant encore plus les mécanismes qui faisaient le charme et le succès des premiers titres de la série. À lire les premiers retours, cela semble contenter les nouveaux venus, ce qui devait être l’un des objectifs du studio. Pour moi et certains autres, il reste heureusement GoG… ;o)

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