Fin de la bêta pour Grand Tactician – The Civil War

En bref. Voici une nouvelle bande-annonce pour confirmer comme prévu la fin de la phase d’essai de cette prometteuse simulation à l’échelle tactique et stratégique de la guerre de sécession. Qui est donc depuis ce week-end passée en v1.0, ouverte à tous.

Le développement de ce wargame ambitieux n’est toutefois pas achevé, il va encore bénéficier à l’avenir de différentes améliorations, voyez les éléments indiqué dans le communiqué suivant.

Le jeu étant très riche en possibilités, je vous remet un récent trailer survolant l’ensemble et ci-après un tutoriel vidéo détaillant les batailles, ne manquez pas de consulter le manuel (par ici en PDF).

Pour plus d’informations sur Grand Tactician – The Civil War (1861-1865), reportez-vous au site officiel, particulièrement la section du blog des développeurs, ainsi qu’à cette page sur Steam. A lire aussi en complément notre article Grand Tactician – The Civil War : second aperçu et cette précédente préview.

 

Grand Tactician - roadmapCommuniqué

Grand Tactician 1.0 is finally released today on Steam

The ultimate American Civil War strategy and tactic game is finally coming out from Early Access today (1800 UTC, which is 1400 Eastern / 1100 Western US time, 1900 Central European).

The Early Access version had a very enthusiastic response from both the press and the content creators community. Since the EA release, the game has improved dramatically, adding a lot of features, content, and implementing player-requested features.

Take a look at our brand new trailer.

People owning the early access version won’t need to make any other purchase to play the final version of the game (they just need to let Steam update the game).

The press has spoken!

RPS “Grand Tactician: The Civil War threatens to make all previous ACW wargames redundant.”

The Wargamer “Grand Tactician: The Civil War is shaping up to be the definitive American Civil War strategy game.”

PCGamesN “Grand Tactician: The Civil War combines real-time tactical battles with a huge strategic and political layer, putting it in a league of its own in the historical strategy games genre.”

Grand Tactician: The Civil War (1861-1865) initial Early Access version vs. version 1.0:

– 3 –> 5 campaign scenarios (Pre-War 1861, Summer 1861, 1862, 1863, 1864)
– 10 –> 16 historical stand-alone battle scenarios (1st Manassas, Wilson’s Creek, Pea Ridge, Glorieta Pass, Shiloh, Perryville, 2nd Manassas, Antietam, Chancellorsville, Gettysburg, Chickamauga, Olustee, Wilderness, New Market, Bentonville, Appomattox)
– Over twice the number of battle maps
– Over 1,500 historical commanders
– Improved performance and stability
– Improved battle and campaign AI
– Improved game play balance in battles and campaign
– Updated and scalable User Interface (UI)
– Improved information in form of addition tooltips and in-game manual (“Field Book”), an external manual, and tutorial videos

But that’s not the end of it. Post-release improvements!

The game’s development will not stop when we release it. During the development we’ve already come up with a lot of ways to improve the game further. Above are the first steps of our Post-Release Road Map. These steps include features and content, that will be added in regular updates, for no cost:

Rare Weapons: Gatling gun, Coffee Mill gun and 1-pdr Williams gun will be added to the game’s list of available weapons. Maybe even more!
Building Options: Player will be allowed to construct government subsidized industries. Hospitals improve recovery of wounded troops and captured enemies construction require POW camps, otherwise the field commanders will offer paroles that will see part of the captured troops returning to service.
New Maps: Further battle maps will be added.
Avatar & Commander update: Players will be able to create their own personal commander (avatar) with their own appearance and preferred attributes. The avatar can appear in the campaign game. Commander attributes can be randomized at the start of the scenario and there will be some improvements in officer management as well.
Visual Improvements: Updating the game’s visuals will improve immersion and the looks, while offering further customization options for your troops.

These are the ones we have already decided to add in the game, and further information will be released when the new content is developed!

Grand Tactician is an independent project of three developers with outside support from a number of very talented volunteers.

The Civil War (1861-1865) is developed in association with Kevin R. Hershberger of LionHeart FilmWorks, and Wasel Arar from Wasel and the Weasels.

Actus

Derniers tests