Frostborn, premier DLC pour Pax Nova

En bref. Une première extension gratuite vient d’arriver pour ce 4X sorti au printemps l’an dernier. DLC accompagné par une mise à jour du jeu améliorant les graphismes et ajoutant du contenu supplémentaire. Un bon point pour ce titre et ceux curieux de l’essayer.

Pour plus d’informations sur Pax Nova – Frostborn, voyez cette page sur Steam. Concernant le jeu de base le site du studiocette fiche chez l’éditeur ou encore cette fiche sur Steam.

 

Communiqué

Pax Nova FREE Frostborn DLC OUT NOW!

Pax Nova 1.2.0 is now live!

This update brings a few fixes and changes, but more excitingly: an all new FREE DLC
for Pax Nova!

Announcing Frostborn, a brand new FREE DLC

We’re super excited to announce the release of the very first DLC for Pax Nova: Frostborn.

This DLC comes with a major graphical update, new content and a brand new planet and biome type, which, as you might guess from the name of the DLC, will be very chilly.

This theme will permeate most of the new content, which includes new unit powers, artifacts, a new creature type, new weapons, technologies and more.

To go with this, we’ve also been hard at work on a new visual upgrade which includes the implementation of temporal AA, several image improvements that include more vivid colors, a subtle new image filter, improved textures, and a distance fog effect which makes the whole game look much crisper, cleaner and generally more pleasant to look at.

We really hope you enjoy it, and as always we’ll be paying close attention to your feedback.

But that’s not all. In case you paid very close attention to what I wrote above, I did mention “first” DLC didn’t I?

But wait, there’s more!

The last updates and Frostborn hasn’t been the only thing we’ve been working on. We’ve also been hard at work on a bigger expansion DLC that will add major new features, a brand new race, new factions and a lot of new content, set to be announced soon™ as well.

In addition to all this, we’ll also keep working on updates throughout the year as well as more cool stuff to be announced later on, and we’ll be keeping a very close eye on our community channels looking for any feedback you might have.

In the meantime, we want to thank the community for all the support and we really hope you enjoy this update!

Patch notes

Frostborn DLC

Added Ice planets and Ice biome
Added new space anomaly types
Added new space anomaly event
Added Frost land creature type
Added Frostbitten and Frozen status types
Added new artwork
Added 2 new technologies
Added Celsius Implant special module
Added Arctic Sword weapon
Added Frost Pearl artifact
Added new Frost Touch, Cryo Blade and Cryo Wave abilities
Added Celsius Implants and Frost Pearl to Trading Post products and Arctic Blades to Institute products

Balance changes and fixes

Note: these changes are added to the base game, you do not need Frostborn to get access to them.

Some previously hidden abilities like Incendiary Weapons are now visible in the UI
Tier III Institute technologies now cost 3000Cr instead of 2500Cr
Factions now don’t get strategic resources from Vassal cities but need to assimilated first
Fixed Creatures Aggressiveness dropdown in game creation screen not working correctly and always reversing to Medium
Fixed Extraction districts bugs: strategic resources not being extracted when invading city and districts still extracting resources when not active
Fixed game occasionally showing the planned path of the selected unit despite that unit not belonging to the player
Fixed Faction still being deducted costs of a technology even if it can’t be bought due to not having the required era unlocked when buying a technology from a minor faction

And that’s the update! Give the icy wastes of the Frostborn DLC a try and let us know what you think.

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