Quatre millions pour Prison Architect

Un des jeux de construction dont on ne parle pas forcément souvent mais qui connait depuis plusieurs années un franc succès vient de passer le cap des 4 millions d’exemplaires écoulés. Cela en prenant en compte les versions pour consoles et mobiles (à elles seules les version PC et consoles totalisaient en début d’année plus de 2 millions de ventes, semble-t-il).

Dans cette présentation Gaz Wright, du studio Double Eleven, explique sa collaboration passée avec le studio anglais Introversion Software, à qui l’on doit des titres originaux comme Uplink, Darwinia, Defcon, puis en 2014 Prison Architect, Jeu que Paradox a donc racheté en janvier dernier.

Double Eleven confirme en résumé deux choses, à savoir d’une part une nouvelle mise à jour gratuite ajoutant des objets et quatre types de tuiles et murs supplémentaires pour varier le décor, c’est à dire créer des prisons de tout style, y compris par exemple de style SF. Patch augmentant aussi le nombre de “contremaîtres”, ou disons chefs d’équipe dans votre personnel. Ou encore patch qui ajoute un nouveau type de réaction des gardes et une fonction de recherche de tunnels.

Et d’autre part concernant l’avenir du jeu, mis à part de futurs DLC payants, le studio indique juste qu’il y aura par la suite de nouveaux patchs et ajouts divers (ex : meilleures performances du moteur de jeu). Ce qui sera présenté au travers de prochaines émissions mensuelles sur YouTube, entre autre.

Il est toutefois a priori encore trop tôt pour savoir quel autre thème abordera à l’avenir la série Architect. Ce qu’avait clairement évoqué Paradox en début d’année mais sujet pour lequel il va encore falloir patienter avant d’en savoir plus.

Pour plus d’informations sur Prison Architect, voyez cette fiche sur Steam ainsi que le site officiel.

 

Communiqué

Prison Architect Passes 4 Million Player Milestone, “The Clink” Update Now Live on PC
Paradox Interactive partners with Double Eleven to continue development of award-winning prison management simulator

STOCKHOLM — June 27, 2019 — Paradox Interactive announced today that Prison Architect has been downloaded by more than 4 million players across PC, console, and mobile since release. In addition to this milestone, Paradox Interactive has partnered with Double Eleven, the studio supporting Prison Architect on console, to continue development of both PC and console editions of the game with new expansions on the horizon.

Check out this video to learn more about Double Eleven as they answer questions from the community and give insight into their commitment to Prison Architect
“Double Eleven has done an excellent job supporting Prison Architect on console since 2016 and the game’s community loves what they bring to the table,” Steacy McIlwham, Product Manager for Prison Architect at Paradox Interactive, said. “We are confident in Double Eleven’s ability to continue improving upon an already great game and they have our full support.”

To kick off this partnership Paradox Interactive and Double Eleven have released “The Clink” on PC, an update that adds enhanced Guard features, additional cosmetics, and a wide range of improvements requested by the Prison Architect community.

“The Clink” Update Highlights:

– Updates to existing in-game object sprites to support all placement orientations.
– New Tunnel Search functionality that allows guards to search toilets for hidden escape tunnels.
– Four new floor tiles and four new wall types added to further customize your prison.
– Additional Quick Rooms added to the Quick Build menu, for quicker and easier room construction.
– . . . and more!

Paradox Interactive acquired all rights and assets for Prison Architect, a BAFTA award-winning prison management simulator, from Introversion Software in January 2019. In Prison Architect, players are tasked with the construction and maintenance of a maximum security prison, from laying out cell blocks and inmate facilities to managing staff pay and prisoner morale. Prison designs include basic necessities like cells, canteens, guard rooms, and infrastructure, but players can also include features like solitary confinement, workout areas, and more.

About Paradox Interactive
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.

The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox is the owner of the World of Darkness IPs and is publishing Vampire: The Masquerade – Bloodlines 2.

Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden, in Delft, The Netherlands, in Seattle, Washington, and in Berkeley, California. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.

For more information, please visit our forums and follow us on Facebook, Twitter and Instagram.

Comet sighted!

About Double Eleven
Double Eleven Limited is a games developer and publisher with offices in Teesside and Birmingham, United Kingdom. Double Eleven are known as a trusted partner, working with other developer’s IPs, reshaping games for new platforms. Adapted titles include Goat Simulator (PS3/Xbox360/PS4/Xbox One) and Prison Architect (Xbox360/PS4/Xbox One/Switch), which incorporates three original DLC packs. As a highly technical team, Double Eleven have also worked on external titles including the Lego Harry Potter series (PS4/Xbox One/Switch), Limbo (Vita) and most recently Crackdown 3 (Windows 10).