En bref. Paradox vient d’annoncer un partenariat avec Microsoft pour lancer une plateforme dédiée aux mods pour les jeux de l’éditeur sur PC et surtout sur Xbox One. Les consoles étant l’un des objectifs majeurs de Paradox cette année.
Le premier jeu concerné est le très joli Surviving Mars, pour lequel sont disponibles une centaine de mods pour l’instant, mais cette nouvelle plateforme comporte aussi de quoi modifier un peu Cities Skylines (127 mods) et Stellaris (45 mods), ce dernier arrivant sur Xbox et Playstation le 26 février prochain.
Voilà qui devrait contribuer à rendre ces jeux de stratégie plus accessibles sur consoles, car sur PC le problème ne se posait pas vraiment. En effet, actuellement le Workshop de Steam pour Surviving Mars compte plus de 1 300 mods. Celui de Stellaris en totalise un peu plus de 14 000. Une paille ou presque comparé à celui de Cities Skylines avec ses 174 000 mods.
Au passage la version Xbox de Surviving Mars va désormais être compatible avec un clavier et une souris branchée sur cette console, ce qui rendra le jeu certainement plus amusant à jouer qu’avec une manette, sommes toutes peu pratique pour les jeux de ce genre.
Paradox Interactive Joins Forces with Microsoft to Launch Paradox Mods, a new Independent Modding Platform, on Xbox One and PC
Starting with Surviving Mars, Xbox One and PC gamers can download and play more than 30 mods across platforms with support for more Paradox titles coming later this year
STOCKHOLM – February 20, 2019 – Paradox Interactive announced today that it has joined forces with Microsoft to bring Paradox Mods, the first-ever open modding platform that enables distribution of user-created game modifications (mods) across multiple platforms, to Xbox One and is now available as a free update to survival-strategy game Surviving Mars. With Paradox Mods, mod creators can easily share their work with players on Xbox One and PC (using GoG or the Paradox Launcher) with a single upload. While Surviving Mars is the first to utilize Paradox Mods, support for other Paradox titles is planned to come later this year. Check out what’s available on Paradox Mods here:
Launching with over 30 mods tested and ready for console players for Surviving Mars, Paradox Mods includes projects from recognized creators within the modding community such as Silva and ChoGGi. Players now have even more ways to enjoy the survival strategy sim whether it’s adding a self-sufficient Forest Greenhouse or building a Martian Car Wash. Simply log into your Paradox Account from the Surviving Mars title screen, open the “Mod Manager” at the bottom of the screen to browse the mods catalogue, then select mods that you want to play and the game will automatically download and add them to your playing experience.
Paradox Mods is the first direct pipeline modders have to publish their work on consoles. Featuring in-game and web interfaces that enable easy distribution, Paradox Mods allows mod creators to submit their creation once and have it made available on every platform — no extra steps required.
“Modding has been, and remains an important part of the Paradox community. As we have diversified the way we distribute our games, we want to make sure all our players can take part in the creation process,” said Anders Törlind, Product Owner for Paradox Mods. “For Surviving Mars, we have worked with mod creators to support Paradox Mods with some of the best mods available, all in one place and downloadable in-game or simply using a web browser. We really look forward to unlocking the world of modding for all members of our community, regardless of what system they are using to play our games.”
In addition to Paradox Mods, this update adds mouse and keyboard support for Surviving Mars on Xbox One. This means console players can point and click their way across the red planet and establish their very own dome-based society with any controls they prefer.
To find out more about Surviving Mars, take a look here for upcoming news and community activities: www.survivingmars.com/
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.
The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox also owns White Wolf Interactive, though none of the publisher’s employees are vampires.
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