En bref. Matrix confirme que le troisième volet de la série Rule the Waves vient aujourd’hui de mettre le cap en direction de nos écrans. Au programme, une simulation pointue de conception de navires, de gestion de flottes et de batailles navales sur une période allant de 1890 à 1970. Si vous voulez vous glisser dans la peau d’un amiral entre l’époque de la vapeur et celle des porte-avions et des missiles, cela en pouvant jouer dix pays différents (USA, Grande-Bretagne, Allemagne, France, Russie, Italie, Japon, Espagne, Autriche-Hongrie, et Chine), voilà un riche wargame qui devrait vous ravir.
Pour plus d’informations sur Rule the Waves 3, voyez cette fiche sur Steam et cette page chez Matrix Games.
Rule the Waves 3 Out Now
Expansive naval ship design and warfare simulator launches the third installment of popular historical sandbox series today on Steam
The seas beckon those eager to command. The epic naval simulator, Rule the Waves 3, has today launched on Steam, signaling the start of a new age of shipbuilding, fleet management, and all-encompassing maritime combat. Players in Rule the Waves 3 can design their own warships from the keel up, build up their nation’s navy and decide its strategy, and expertly engage in tactical battles during some of the most exciting eras of naval warfare.
Epic naval strategy
From the late ironclads in the 1890s to the early missile age in 1970, the expanded timeline in Rule the Waves 3 encompasses almost a century of sweeping technological advances, naval arms races, shipbuilding, events, and political tension. No other naval warfare simulation offers such a far-reaching range of grand strategy, innovation, and ship design options. From pre-Dreadnought ironclads to building coastal fortifications, constructing nimble corvettes or hulking battleships, introducing naval airpower, and commissioning state-of-the-art missile cruisers – the broadest range of maritime warfare and strategy can be encountered in Rule the Waves 3.
New and improved
Today’s launch of Rule the Waves 3 by developer Naval Warfare Simulation and strategy game publisher Matrix Games brings a host of updates and improvements to the series. Players can expect, amongst other things, enhanced fleet management, officer assignments with unique traits, and updated ship visuals with more detailed designs. Fueled by passionate community feedback there are a host of new and refined features like user interface enhancements, the addition of the Baltic Sea on the world map, AI nations fighting wars among themselves, updated damage models, air combat, and other improvements
Design ships, lead fleets
Players in Rule the Waves 3 can design their ships down to the smallest of details and also lead them into battle in realistic tactical naval combat. Choose from up to eight naval powers depending on your chosen start date, ranging from the USA and Great Britain to Japan and Germany, players must carefully manage their fleets, deal with politicians and interfering Kaisers alike, plot the course of their navy, research the latest technologies, and potentially reshape history and its naval conflicts.
Each of the four long-running campaigns focuses on a different era of naval combat and can ultimately span decades. The historical sandbox experience of Rule the Waves 3 is far-ranging and very much influenced by the player’s actions and choices.
Players will experience historic changes such as the Dreadnought class, the introduction of submarines, super-firing battleship turrets, World War I, aircraft carriers, the limitations imposed by the Washington Naval Treaty, the awe-inspiring battles of World War II, the appearance of jet-powered naval aircraft and missile systems, each of which will change the balance of power.
Rule the Waves 3 Steam Page
Rule the Waves 3 Dev Diary – The Ironclad and Pre-dreadnought era
Rule the Waves 3 Dev Diary – What is new in RTW3
Rule the Waves 3 Dev Diary – Ship Design
About The Slitherine Group
2023 Slitherine Software UK Ltd. All Rights Reserved. Rule the Waves 3, Slitherine Software UK Ltd., Matrix Games and their Logos are all trademarks of Slitherine Software UK Ltd. All other marks and trademarks are the property of their respective owners. Developed by Naval Warfare Simulation.
The Slitherine Group is the world’s leading producer and publisher of digital strategy and wargames. Under the Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) brands it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to smartphones and tablets. Slitherine also works with a wide array of key licensing partners, such as NBC Universal®, Games Workshop®, Sony Pictures, BBC, Osprey, and many others.