Bonne nouvelle pour les amateurs de colonisation martienne, après quelques DLC mineurs et plusieurs importantes mises à jour cet été pour étoffer et peaufiner le gameplay, Paradox vient de dévoiler une première extension majeure pour varier un peu plus encore les possibilités dans cet original, et très joli, city-builder.
Au programme, essentiellement un système de commerce, de nouveaux évènements, véhicules et bâtiments, des anomalies à l’échelle planétaire ou encore de nouveaux sponsors. Et surtout une mise en compétition du joueur avec d’autres colonies rivales, dans le but d’être le premier à revendiquer d’avoir colonisé Mars. Idée qui semble intéressante, car apportant son lot de défis supplémentaires et une variation probablement amusante du jeu. Tout au moins pour qui aime la compétition.
First Surviving Mars Expansion, Space Race, Announced
Competition Gets Heated as Superpowers Go All Out for Galactic Glory
STOCKHOLM – October 4th, 2018 – Paradox Interactive and Haemimont Games have today announced that their sci-fi management game, Surviving Mars, is getting its first expansion with Space Race later this year. Featuring a focus on rival colonies and mission sponsors, Space Race pits Earth’s greatest countries and most powerful companies against each other as they compete for the limited resources available on Mars. Whether it’s stealing key colonists or monopolizing crucial discoveries, be sure not to let your comrades in colonizing get the upper hand!
Get a headstart in the race and sign up for a pre-order here: https://www.paradoxplaza.com/surviving-mars-space-race/SUSM01ESK0000063-MASTER.html
Surviving Mars: Space Race features include:
A Challenger Appears: Compete for milestones, already limited resources, and anomalies with several other AI colonies backed by rival sponsors attempting to set roots on Mars and vie to become this planet’s superpower. You can trade with, respond to distress calls for, issue distress calls to, and even steal important colonists from these competitor colonies as you establish your territory on Mars.
Earth to Mars, repeat, Earth to Mars: No matter how deep in space you go, you gotta follow the money. Each sponsor comes with its own sets of Challenges to complete as you further their individual goals for colonization.
Represent the Dome Team: Each sponsor has their own unique vehicle and building that only their colonies can construct and take advantage of in their mission. Express the individuality of your space-faring conglomerate inside and out of your domes.
New Money, New Problems: Meet two new players in the fight for the final frontier. Japan and Brazil are now available as brand new mission sponsors and are ready to move heaven and Mars to make their mark!
Expect the Unexpected: Experience narrative events throughout your colonization process that help reveal the realities of life in the dome and challenge your management skills.
Surviving Mars: Space Race Plus also features the Marsvision Song Contest and Colony Design Set content packs for the colonizer who appreciates the finer things in life on Mars:
Human Music, I Like It: Mars hasn’t killed the radio star (yet). With Marsvision Song Contest players get a new radio station featuring all the top pop songs from the sponsor countries. Bop along to some J-pop, Bollywood and more as you fend off mortal peril for you and your colonists!
Smarten Up Your Streets: Deck out your dome with 25 new buildings in the Colony Design Set to give a fresh look to your living, working, and playing quarters. Whether it’s a Stirling Generator or a Spacebar, make sure you spruce up your space to be out of this world.
To find out more about Surviving Mars take a look at here for upcoming news and community activities: www.survivingmars.com/
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.
The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox also owns White Wolf Interactive, though none of the publisher’s employees are vampires.
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