Surviving Mars passe le cap des 5 millions

Le premier titre de la série Surviving va refaire parler de lui cette année et ce pour plusieurs raisons. Tout d’abord le jeu a passé le cap des 5 millions de joueurs, une belle réussite pour un city builder au thème indéniablement original.

Le jeu va ainsi bénéficier de divers ajouts, le premier étant une mise à jour gratuite sur le sujet du tourisme, le second étant un lot de contenu supplémentaire, intitulé Surviving Mars: Stellaris Dome Set, ajoutant huit bâtiments et différentes options au gameplay. Ces deux éléments arrivant le 15 mars, soit demain.

Plus intéressant probablement, mais sur lequel on ne sait encore rien, une nouvelle extension est prévue ultérieurement cette année. Mystère donc sur ce que le nouveau studio prenant en charge le jeu viendra ajouter à la formule sympathique

Pour plus d’informations sur Surviving Mars, offert gratuitement chez Epic actuellement, voyez cette page chez l’éditeur ou cette fiche sur Steam, ou encore le wiki officiel. Ainsi que notre test.



Surviving Mars Returns with Free Tourism Update and Content Creator Pack, Surpasses 5 Million Players — Launching March 15th

Abstraction takes over development of the survival colony builder, announces plans for new expansion coming later this year

STOCKHOLM – March 13, 2021 – Paradox Interactive announced today that development has resumed on Surviving Mars, the survival colony builder set on the Red Planet, under Abstraction. Additionally, the company revealed that Surviving Mars has surpassed 5 million players in the lifetime of the game across all platforms. To Celebrate the return to Mars, Paradox will launch an In-Dome Buildings Pack and a free Tourism Update available to all Surviving Mars players this Monday, March 15.

Check out the return to Surviving Mars trailer here:

The Tourism Update is free for all Surviving Mars players and revamps tourists, introduces a RC Safari, adds buildings, and more. With this update, players can expect to see some of their most-requested tourism features, such as Holiday Experience rating rewards and consequences.

Tourism Update Key Features:

Happy Holidays – Tourists will now rate their stay in your colony to determine their Holiday Experience Rating. That rating will determine what rewards, funds, and additional tourist applicants players will receive.
Movin On Up – Hotels can be built after completing the Smart Homes research to increase tourist comfort and raise satisfaction. Players can also build a Low-G Amusement Park that adds a boost to each tourists’ Satisfaction stat.
Rover Safaris – Set waypoints at places of interest and let tourists go sightseeing around your colony for increased satisfaction. Players can order an RC Safari from Earth, or build it on their own after completing the Rover Printing research project.

Developed in partnership with long-time community modder Silva, the In-Dome Buildings Pack continues Paradox’s commitment to supporting outstanding content creators in its community. This content creator pack introduces 8 buildings and a host of technical additions to expand housing and community options. The In-Dome Buildings Content Creator Pack can be purchased for a suggested retail price of $4.99 USD/€4.99 Eur/£3.99 GBP on Steam, Xbox One, PlayStation 4, and other online retailers.

Check out the In-Dome Buildings Pack trailer here:

The In-Dome Buildings Pack Includes:

Habitats for Humanity
Smart Apartments (Habitats, Large)
Seniors Residence (Habitats, Medium)
Large Nursery (Habitats, Large)
Dome Sweet Dome
Medical Post (Dome Services, Small)
Security Post (Dome Services, Small)
Hospital (Dome Services, Large)
TV Studio Workshop (Dome Services, Large)
School Spire (Dome Spires, Spire)

“Since the launch of Surviving Mars: Green Planet, our players have been asking what’s next for Surviving Mars. The Tourism Update is just the beginning. The game is in good hands with Abstraction, they’re a team of veteran developers with years of experience making AAA titles and are passionate about Surviving Mars,” Magnus Lysell, Product Manager for Surviving Mars at Paradox Interactive, said. “We’re humbled by the overwhelming support for Surviving Mars. 5 million players is huge and we can’t wait to share what’s next with all of you soon!”

Paradox and Abstraction also revealed that a fully-featured Surviving Mars expansion is in the works and will launch sometime later in 2021.

The first game in Paradox’s Surviving franchise, Surviving Mars tasks players with building a colony capable of sustaining human life on the Red Planet’s surface. Surviving Mars is currently free-to-play on the Epic Games Store until March 18. Xbox is hosting a PDX Insider Promo sale today only, where players can get the Surviving Franchise bundle (Surviving Mars and Surviving the Aftermath) and the Surviving Mars Season Pass for 50% off retail price. Additionally, Xbox players can get the Surviving Mars Digital Deluxe Edition at a 70% discount during the PDX Insider promotion.

Surviving Mars is available on PC, Xbox One, and PlayStation 4. For more information about Surviving Mars, visit the Paradox Store page, or check it out on Twitter and Facebook.


About Paradox Interactive
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.

The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox is the owner of the World of Darkness IPs and is publishing Vampire: The Masquerade – Bloodlines 2. Today, over four million people play a Paradox game each month, and the number of registered Paradox users is over twelve million.

Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden, in Delft, The Netherlands, in Seattle, Washington, and in Berkeley, California. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.

For more information, please visit our forums and follow us on Facebook, Twitter and Instagram.

Comet sighted!

About Abstraction
Abstraction is a game development studio best known for faithfully adapting titles across multiple platforms. It is also renowned for taking on technically challenging projects and providing support teams for AAA publishers. The studio has delivered 170+ SKUs across 60 games over the last 13 years. Engaged with more creative co-development and DLC projects for a number of years, the company is now working on an unannounced internal game based on an original IP.

The studio is proud to count as its partners, companies such as Bioware/EA, 343/Microsoft, Paradox Interactive, Snail Games, Aspyr Media and Devolver Digital to name but a few. Abstraction’s HQ is based close to Eindhoven, The Netherlands and has a multi-skilled and multi-national team of 50+ and is in the middle of executing a plan that will see the team grow by at least 50% over the next year.

The company is privately owned and its executive team has a combined experience of over 70 years in the games industry.

For more information, please visit


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