Seconde future nouveauté au catalogue de Microprose, qui annonce donc sa résurrection et incidemment son retour en force cette semaine dans le monde des jeux de stratégie, voici venir le premier volet de ce qui devrait être une série mettant le joueur à la tête d’une task force américaine lors de différents engagements ayant eu lieu en 39-45.
Ici comme on le voit dans cette belle bande-annonce, en commençant en 1942 avec pour objectif évidemment d’arrêter une force aéronavale japonaise en pleine ascension. Le tout allant être jouable a priori en temps réel et entièrement en 3D, ce qui du peu qu’on en voit dans ce teaser semble très prometteur, au moins visuellement.
MicroProse is Back!
Hunter Valley, Australia, 5th May 2020: MicroProse is back.
This would probably be enough to send shivers down the spine of every strategy and simulation gamer out there.
But MicroProse has always been about the games and this announcement is intended to show everybody how we intend to take the market by the storm with original and high-quality games in the strategy and simulation genres.
We are proud to announce three new games that are in development right now and on Steam.
There is no embargo, this announcement is for immediate publishing.
This is only the beginning though. Other announcements will follow soon as our line-up is constantly growing, together with our ambitious plans.
But enough with bragging, let’s get to the games!
Task Force Admiral
Developer: Drydock Dreams Games
Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on the command of an early Pacific War US Navy carrier task force.
As the overall commander, you are in charge of seeking the destruction of the enemy naval forces and preventing your opponent, the Japanese Navy, from accomplishing its objectives. To achieve your aims, you have at your disposal the most fearsome sea projection weapon known to Man in 1942: your carrier air groups and the task forces that support them.
Forget about the limitations of the past, and let the best of wargaming and simulation blend and blossom together in this new take on command at sea! Re-live the great battles of the first year of the Pacific War as if you were there yourself. In here there is no dice roll, no artificial skill-tree, no arbitrary stats, selective fog of war or supernatural crystal-clear communications. It is real-time crisis management for you, realism and historicity without concession, as little abstraction as can be, and loads of action, suspense and refreshing gameplay packed in the same single computer software.
MicroProse, founded in 1982, is a world-famous simulation software company, known for developing groundbreaking, classics and cult titles like, the Falcon, F15 Strike Eagle, Silent Service, Gunship, Grand Prix, Civilization, B-17 The Mighty Eighth and X-COM series and many more simulation products, that sold millions of copies each at retail.
Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of the demanding new generations of gamers.