Trailer pour EU IV : Cradle of Civilization

Paradox vient d’annoncer une future onzième extension sur le thème du Moyen-Orient et des empires y ayant bataillé et régné, spécifiquement bien sûr ici depuis la fin du Moyen Âge, à l’époque dite des temps modernes. Au menu de nouveaux types de gouvernements, particulièrement pour l’Égypte, la Perse, et les héritiers de l’empire de Tamerlan, des écoles islamiques, des armées professionnelles ou encore de nombreuses décisions pour affiner la gestion des provinces.

Pour plus d’informations sur Europa Universalis IV: Cradle of Civilization, dont la date de sortie n’a pas été communiquée, voyez cette fiche chez l’éditeur. ainsi que les dev diaries dont vous retrouverez la liste complète désormais sur le wiki officiel.

Concernant Europa Universalis IV, voyez dans nos archives ou directement sur cette page dédiée à nos tests de EU IV, puis cette fiche chez Paradox, ou celle-ci sur Steam.

Communiqué

Paradox Reinvents the Wheel From Cairo to Samarkand

Cradle of Civilization Expansion for Europa Universalis IV Focuses on Muslim Empires

STOCKHOLM – Oct. 3, 2017 – Paradox Interactive and Paradox Development Studio today announced Europa Universalis IV: Cradle of Civilization, a new expansion to the best-selling grand strategy game about exploration and empire in early modern history. For millennia, empires have battled over the deserts and valleys where humankind once took its first tentative steps towards to something larger. From Sennacherib to the great khans, the crossroads of trade and learning have also been the highways for armies and warlords. Now, in the shadow of the collapse of Timur’s great empire, new powers are staking their claim to be the heirs to the Cradle of Civilization.

Europa Universalis IV: Cradle of Civilization adds greater depth to the Muslim nations that occupy the lands between the Nile and the Indus. With new governmental powers and game options, the major powers of the region will each feel even more distinct from each other.

Features in Europa Universalis IV: Cradle of Civilization include:

– Mamluk Government: In a diverse empire, where the slaves are now masters, new sultans must rely on cultural power to stay viable.
– Persian Theocracy: Persian nations can use the power of the faith to bolster their regime.
– Tribal Federations: The Black and White Sheep tribes in Armenia and Mesopotamia must expand to exploit the unity of local clans.
– Army Professionalism: The Age of Mercenaries slowly transitions to the Age of Standing Armies as you recruit new generals and drill your peacetime army.
– Iqta Taxes: Muslim governments can impose new taxes every 20 years for special bonuses.
– Trade Policies: Instruct your merchants to take actions in trade nodes to increase your trade power or military advantage.
– Islamic Schools: The wide range of Sunni and Shia disciplines offer unique perks to their disciples and transforms international relations across the Middle East.
– And Much More: The Cradle of Civilization expansion will be accompanied by a free update for all EU4 players, including a new map with many new nations.

Cradle of Civilization continues the Europa Universalis IV tradition of letting players explore new histories and cultures, giving starring roles to empires often forgotten in textbooks. Cradle of Civilization will be available in late 2017 for the suggested retail price $19.99.

For more information, please visit: www.paradoxplaza.com/europa-universalis-iv

Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.

The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox also owns White Wolf Interactive, though none of the publisher’s employees are vampires.

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