Surprise ! Triumph studios n’avait pas caché être en train de travailler sur un quatrième volet de sa série Age of Wonders, d’autant plus depuis son acquisition par Paradox l’été dernier, mais plutôt que de poursuivre dans le domaine de l’heroic-fantasy, le studio a opté pour un tournant radical en partant vers la science-fiction pure.
Au menu, toujours des combats très tactiques en tour par tour, des décors destructibles, un monde en ruines entièrement à découvrir (où le joueur débarquera donc suite à la chute d’un précédent empire), la possibilité de construire un empire à l’échelle planétaire, ou encore de multiples conditions de victoire. Voilà qui est intrigant et pourrait s’avérer intéressant.
Pour plus d’informations sur Age of Wonders – Planetfall, dont l’arrivée est prévue en 2019, voyez le site officiel.
Triumph Studios and Paradox Interactive Announce Age of Wonders: Planetfall
Sci-fi incarnation of turn-based classic has players reach for new frontiers
STOCKHOLM – MAY 19, 2018 – Paradox Interactive today announced Age of Wonders: Planetfall, a new upcoming strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders and Overlord series. Slated for release for PC and console in 2019, Planetfall will bring all the exciting turn-based empire building and immersive tactical combat of its predecessors to an all-new sci-fi setting.
In Age of Wonders: Planetfall, players will emerge from the dark age of a fallen galactic empire to craft a new future for their people. Exploring the planetary ruins and encountering other surviving factions that have each evolved in their own way, players will unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance the way to utopia, in a deep single player campaign, on random maps and against friends in multiplayer.
“We’re thrilled to finally announce our latest endeavor alongside Paradox,” said Lennart Sas, Triumph Studios CEO. “Age of Wonders: Planetfall is roughly three years into development, running on a new generation of our multi-platform Creator Engine. While the setting is new, we’re confident that Age of Wonders fans will feel right at home exploring the remnants of the Star Union. Our aim is to make a game that greatly expands upon its predecessors, and still employs the core principles that made Age of Wonders such a success.”
– Strategic Turn-Based Sci-Fi Combat – Perfect your combat strategy in intense turn-based battles that offer tactical challenges, a large cast of races, units with customizable weapons, and destructible environments.
– Discover a Rich Science Fiction World – Uncover the history of the fallen galactic empire as you explore lush landscapes, and experience the emergent story. Encounter NPC factions and rival houses, and discover hidden technologies that can strengthen your society and give you advantage over enemies.
– Planetary Empire Building – Create your own unique House, and build prosperous colonies through economic specializations of planetary sectors and governing doctrines.
– Multiple Paths to Victory – Achieve your end goals through conquest, diplomacy or doomsday technologies. Engrossing options with NPC factions and rival Houses won’t make the decisions easy!
Those eager to get more information about Age of Wonders: Planetfall can sign up for the newsletter, and help unlock special community rewards at www.aow-planetfall.com.
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.
The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox also owns White Wolf Interactive, though none of the publisher’s employees are vampires.
Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden and in Delft, The Netherlands. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.
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