Voici quelques premières images évoquant ce que proposera le second DLC de ce joli jeu signé par Julian Gollop, créateur entre autre d’X-com premier du nom. Au programme une belle palette de missions, ennemis et équipements supplémentaires pour vos commandos, qui seront désormais confrontés, en plus des aliens aquatoïdes et des factions humaines psychopathes, à des entités issues d’une civilisation antédiluvienne. Créatures gardant des secrets enfouis depuis longtemps, qu’il ne vaudrait normalement mieux pas déterrer. Mais après tout, quand on est au bord du gouffre et face à l’extinction, si pour trouver une solution il faut affronter quelques monstruosités métalliques en plus, cela n’arrêtera pas nos héros.

A noter que, sans surprise, ce prochain DLC nécessitera de relancer une campagne pour profiter des ajouts.

Au passage, pour ceux qui s’intéressent à l’envers du décor de la réalisation d’un jeu vidéo, le studio explique dans cet article certains des problèmes d’optimisation de l’interface qu’ont rencontré les développeurs au fil du projet.

Pour plus d’informations sur Legacy of the Ancients, dont la sortie est prévue le mercredi 26 prochain, voyez cette page chez Epic. Concernant Phoenix Point, voyez le site officiel ou cette page chez Epic. Pour ce qui est de l’exclusivité chez Epic, voyez cette FAQ. Le jeu sera en théorie disponible sur Steam fin 2020. A lire également notre article Premiers pas dans Phoenix Point, première partie et seconde partie. Ainsi que ce précédent point sur l’état du jeu et les avancements futurs.

 

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Legacy of the Ancients: Details

Now that we’ve announced that Legacy of the Ancients is coming on Wednesday, August 26, 2020, players may want some details about the DLC itself. Look no further than below!
Description

Legacy of the Ancients delves into the secrets of the Antediluvian Civilization that predated modern humans on Earth. Explore ancient ruins for precursor knowledge, and use it to unlock a whole new line of Phoenix Point weapons and technologies. But beware: the Ancients left powerful guardians to watch over their secrets; you won’t be the only one seeking to control this ancient knowledge. New rivals will rise up as the legacy of the ancients is revealed to humanity.

Legacy of the Ancients Includes:

– NEW Story Missions and Cinematics
– NEW Procedural Missions and Mission Types
– NEW Enemies and Pandoran Evolutions
– NEW Maps, Biomes, and Environments
– NEW Points of Interest and Means of Exploration
– NEW Resources and Ways of Obtaining Them
– NEW Research and Technologies
– NEW Weapons and Equipment

Legacy of the Ancients comes with the free v1.7 “Necronomicon” patch, which includes many fixes, upgrades, and balancing of key game systems.

 

DLC 2: Legacy of the Ancients to Launch on August 26, 2020

We are extremely excited to announce the upcoming launch of the second major DLC pack for Phoenix Point. Called Legacy of the Ancients, this DLC adds a whole slew of new and improved content, new systems, new weapons and missions, and much more. Details are coming soon!

Also shipping at the same time is the free, v1.7 “Necronomicon” patch, which includes even more fixes and improvements.

Patch Notes for the “Necronomicon” patch are below:

Geoscape

Pandoran Evolution

Increased the speed at which Pandorans evolve

Increased the stats of most Pandoran enemies, especially the melee ones

Recruits

Increased the resources cost of higher level recruits

Havens

Slightly reduced the rate of starvation

Reduced the frequency of Haven attacks

Tactical

Skill points awarded after missions are adjusted based on difficulty

Abilities

Strongman personal skill’s damage and accuracy is decreased from 30% to 20%. Increased the Perception reduction to 20 from 10

Increased War Cry’s AP cost from 0 to 1

Weapons

Slightly decreased the accuracy of Pythagoras VII

Decreased the accuracy of Shotgun weapons

 

Bug Fixes

Fixed a hang caused by the Yugothian Entity being killed by a high stack of Poison damage

Fixed a hang caused by killing a Terror Sentinel with a flamethrower weapon

Fixed an issue in the Tutorial where players couldn’t add more items to their Inventory, blocking their progress

Fixed an issue that prevented the Inventory window from closing

Fixed a delay after using the Priest’s Mind Control ability

Mutogs will no longer communicate using human voices

Fixed an issue where the water in the Pandoran Lair maps would not be generated when loading the level

Vehicles will no longer dive into the ground while moving on certain maps

Fixed an issue preventing the damage preview from showing on enemies’ health bars

Units won’t die when they climb tables on certain maps

Adjusted some of the map generation so that it doesn’t block vehicle movement

Scylla’s ranged weapon mutations now show the correct Range stat

Fixed an issue allowing the Induce Panic ability to work on targets with more WP than the Priest casting the ability

Fixed an issue where a unit couldn’t move if a Scylla died near them

Fixed an issue where the Scarab’s weapon couldn’t fire after getting repaired

Fixed an issue where the Spider Drone’s animation for jumping up or down one level wasn’t activating

Fixed an issue where the Interact ability wasn’t appearing on the objective of the Sixth Initiation mission

Scyllas can no longer spawn Mindfraggers while they are panicked

Fixed an issue where several research projects could be completed at the same time

Fixed an issue where some Pandorans could appear with weapons that have not yet been researched

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