Slitherine vient de dévoiler une première série de captures d’écrans pour Sanctus Reach, un nouveau wargame en 3D et en tour par tour qui permettra de jouer de nombreuses batailles entre Orques et Space Wolves. Si vous aviez été déçu par le style graphique de Warhammer 40 000 Armageddon, vous devriez probablement être ravis par celui de Sanctus Reach. Qui proposera donc une très belle représentation visuelle du terrain et des unités, tout en laissant augurer d’un gameplay digne de ce nom. En plus de deux campagnes complètes (une vingtaine de missions chacune) le jeu proposera aussi un mode escarmouche, un mode multijoueurs utilisant le système PBEM++, la gestion de l’expérience pour les unités ou encore un système de classement.

Pour plus d’informations sur Warhammer 40,000 – Sanctus Reach, dont la date de sortie n’est pas encore connue, voyez le communiqué suivant ainsi que cette fiche sur Steam.

Communiqué

The hour of the wolf is nearing
A new turn-based strategy game is coming to PC in 2016

After the successful launch of Warhammer 40,000: Armageddon, Slitherine and Games Workshop renew their association to offer a brand new, 3D turn-based strategy game set in the Sanctus Reach. Featuring some of the most iconic races and characters from the Warhammer 40,000, Sanctus Reach is a fan beloved campaign and story from the universe.

Warhammer 40,000: Sanctus Reach brings players to a dark era of carnage and endless war. One of Imperium’s fiercest enemies, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system.

“Teaming up with Games Workshop for this thrilling project is testament of how well the partnership has worked out on Armageddon”, said Iain McNeil, Development Director at Slitherine. “Straylight are a very promising new development team that we are proud to work with. They bring not only passion and dedication, but a great deal of knowledge of the Warhammer 40,000 universe and that is an invaluable asset”.

The game is being developed by new born Scotland-based team Straylight Entertainment and will release before the end of 2016. This is the first game to be published using the brand new Archon engine, developed in house by Slitherine and made available to a number of its developers.

Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xenos race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system…

Warhammer 40,000: Sanctus Reach is a 3D turn-based strategy game like you’ve never seen before: fast, immediate, deep, impressive to look at and incredibly fun! Lead the Space Wolves in their struggle against the Orks through two uncompromising and long story-driven campaigns: Stormclaw and Hour of the Wolf. Command several dozen different authentically crated units and heroes, each with unique and extremely detailed 3D models that bring the world of Warhammer 40,000 to life.

The gameplay is rich and varied: spend your points, make your list, choose your deployment, and fight! Units at your disposal have different abilities, strengths and weaknesses, can level up and are carried over between scenarios. Choose among many different types of weapons, watch your flanks and make wise use of the terrain: any tactical choice will be vital.

Slitherine is part of the Slitherine Group

About the Slitherine Group
The Slitherine Group is the world’s leading producer and publisher of digital wargames and strategy games. Under the Slitherine (www.slitherine.com), Matrix Games (www.matrixgames.com) and Ageod (www.ageod.com) brands it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to modern Smartphone’s and Tablets. Slitherine is also involved with book publishing, board gaming and works with a wide array of key licensing partners, such as HISTORY®, MILITARY HISTORY®, Games Workshop®, Horrible Histories™, Showtime, BBC, Osprey, Scholastic, Buzz Aldrin Enterprises and many others to deliver the best blend of historical accuracy in an exciting and entertaining way. Together the Group companies form the world’s largest organization specializing in this important and vibrant niche. The Slitherine Group’s mission over the coming years is to lead the way in innovation and growth in an ever expanding segment of the entertainment industry.

About Games Workshop
Games Workshop® Group PLC (LSE:GAW.L) is based in Nottingham, UK. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 450 of its own Hobby centres, the internet and independent retail channels in more than 50 countries worldwide. More information about Games Workshop can be found at www.games-workshop.com and further details about all of Games Workshop’s licensees and their products are at licensing.games-workshop.com

Warhammer 40,000: Sanctus Reach © Copyright Games Workshop Limited 2016.  Sanctus Reach, the Sanctus logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ double-headed eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Published by Slitherine Ltd. Developed by Straylight Games and Slitherine Ltd. All rights reserved to their respective owners.

1 commentaire

  1. Là ça m’intéresse !!! en effet, j’avais été très déçu par Armageddon.
    Je suivrai le développement de ce Sanctus Reach avec intérêt.
    Enfin un WH 40 000 réussi et digne d’intérêt ?

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