Une nouvelle petite extension vient de débarquer par surprise, aujourd’hui, pour ce 4X allégé prenant pour cadre l’univers de guerre éternelle de Warhammer 40 000. DLC qui propose essentiellement une nouvelle unité pour chacune des six factions du jeu. De quoi donc varier un peu plus les tactiques et le déroulé des batailles. Ici en tablant sur plus de mobilité.
A noter en parallèle l’arrivée d’un important patch 1.6, update qui ajoute un nouveau type d’élément du terrain (Skull altar) et surtout rend le jeu compatible avec le Workshop de Steam (voir la dizaine de premiers mods par ici). Ce qui devrait permettre à l’avenir d’intéressantes modifications pour les passionnés. Pour le reste cette mise à jour améliore le mode multijoueur, rééquilibre un tas de détails, et corrige un autre tas de détails (cf. changelog par exemple par là).
Enfin sachez que la quatrième opération promotionnelle Skulls for the skull throne vient de débuter, elle permet de bénéficier de différentes réductions pour de nombreux jeux estampillés Warhammer. Si intéressé, voyez cette page sur Steam pour un utile récapitulatif.
Pour plus d’informations sur le pack Assault, voyez cette page chez l’éditeur, ou celle-ci sur Steam.
Concernant Warhammer 40 000 : Gladius – Relics of War, voyez cette fiche ou celle-là sur Steam. A lire en complément notre test ainsi que ce dossier sur les unités des Space Marines. Ou aussi notre article Warhammer 40 000 Gladius – Tyranids : la ménagerie des horreurs puis ce récit de partie Warhammer 40 000 Gladius – Tyranids : sur Gladius, personne ne vous entend prier (la seconde partie étant par ici).
Warhammer 40,000: Gladius – Assault Pack is out!
Some of you might have expected this, while for others this will come as a surprise. A new DLC for Warhammer 40,000: Gladius is now available.
The Assault Pack greatly expands your tactical options by introducing a new unit for each faction!
These new units are entirely focused on offensive power and mobility. Enact new tactics and bold new aggressive strategies by fielding them on the wartorn surface of Gladius.
Assault Pack is out now at $4.99. You can find more information on its product page.
The Assault Pack DLC is accompanied by a massive free update to Gladius, introducing the new Skull Altar as well as Steam Workshop integration. It is part of a broader Steam event, the Skulls for the Skull Throne, a massive sale for all games set in the Warhammer universe, as well as other settings created by Games Workshop.
Slitherine celebrates the Skulls for the Skull Throne Steam event
with new content for Warhammer 40,000: Gladius and Warhammer 40,000: Sanctus Reach
Khorne will be pleased:
Updates, DLCs, new multiplayer modes and achievements
Slitherine, the British videogame publisher totally dedicated to strategy games, is celebrating the Steam Games Workshop event Skulls for the Skull Throne in the best possible way: brand new DLC content for Slitherine’s games set in the Warhammer 40,000 universe, plus a free content update for the tens of thousands of players who already own the game!
Assault Pack DLC, Full Steam Workshop Support and Free Content
Warhammer 40,000: Gladius, the one and only 4x Civ-like strategy game set in the grim future of Warhammer 40,000, is getting a new DLC. In the Assault Pack DLC, every faction will receive a new, unique unit that will greatly expand offensive power and mobility.
Warhammer 40,000: Gladius will also get full support on Steam Workshop, so players can find, download and play user-generated mods more easily. Finally, to celebrate the Skulls for the Skull Throne event, a new terrain feature will be added to the base game, free for all players: The Skull Altar, delivering dark powers and rewards to any unit bold enough to venture onto its tile.
New tournament system, Multiplayer, Co-op and Achievements
The tactical game Warhammer 40,000: Sanctus Reach is also getting brand new free features. Players will now be able to challenge each other with the new Slitherine Tournament System. This feature handles all the “grunt work” behind the tournament – ladders, pairings, keeping the score of each game – and lets the players enjoy the fun part: battling to reach the final.
Also, Warhammer 40,000: Sanctus Reach now supports Co-op games, allowing players to join forces and fight as allies. Plus, a new challenge arises: can you please the Gods by unlocking 100% of Warhammer 40,000: Sanctus Reach’s new, long-awaited Steam Achievements?
Don’t have Warhammer 40,000: Gladius, Warhammer 40,000: Sanctus Reach and Warhammer 40,000: Armageddon in your Steam account?
During the Skulls for the Skull Throne event, Warhammer 40,000 games from Slitherine will get a massive sale, with up to 80% off their full price.
Astra Militarum – Chimera
Amphibious transport unit with manned weaponry and communication equipment.
The Chimera is the most popular armoured transport used by the Imperial Guard. It’s rugged, versatile, and easy to produce in huge numbers. For thousands of years, it’s been accepted wisdom that the Chimera punches well above its weight in a firefight; the tank mounts a variety of punishing anti-personnel weaponry, while passengers can lay down additional fire from its spacious top hatch and flank-mounted lasgun arrays.
Tyranids – Scythed Hierodule
Agile gargantuan creature unit that shreds entire armies.
The Scythed Hierodule was first recorded during the invasion of Hamman’s World, a small Imperial colony close to one of the tendrils of Hive Fleet Kraken. Hamman’s World was attacked soon after Kraken’s defeat on Ichar IV, as the hive fleet began to splinter. Nothing like the Hierodule has ever been reported before. It is armed with four huge razor-sharp claws, each capable of slicing clean through a battle tank, and heavily protected by chitin plates, in some places up to 30cm thick. Far larger than a Carnifex, the Hierodule is a monstrous killing machine, even by Tyranid standards.
T’au – Tidewall Gunrig
Heavily-armed fortification that can be relocated by transporting troops.
With its in-built rail weaponry, the Tidewall Gunrig provides the firepower to deal with heavy enemy assault units. Manned by hard-eyed Fire Warriors, these mobile turrets mount devastating railguns more than capable of ripping apart enemy tanks and war-beasts with volleys of hyper-sonic rounds.
Orks – Warbiker
Fast skirmish unit with high firepower.
Mobs of Ork Warbikers race into battle at suicidal speeds, exhausts belching greasy clouds of smoke. As they hurtle toward the enemy ranks, they fill the air with a storm of murderous shots from their blazing dakkaguns. Surrounded by billowing smoke and dust, the Warbikers are protected from the worst of the enemy’s return fire – by the time the riders thunder out of this swirling cloud, they’re all but on top of their foes.
Necrons – Flayed Ones
Close combat infantry unit impervious to enemy overwatch.
Flayed Ones can materialise at any time, lured from their bleak dimension by the scent of blood and carnage, stalking their prey before attacking with little regard for strategy. When the moment to strike comes, Flayed Ones scramble madly into battle, slashing at their prey with twisted talons and draping themselves in the mangled body parts of their quarry.
Chaos Space Marines – Chaos Land Raider
Massively armoured and heavily armed transport unit.
The Chaos Land Raider is among the mightiest ground vehicles in the Chaos Space Marine army. Its adamantine and ceramite plates can withstand all but the deadliest anti-tank weaponry, and the blessings of the Warpsmiths keep it at peak efficiency. The twin lascannons mounted in each sponson make short work of other vehicles that would dare attempt to stop its rampage.
Space Marines – Razorback
Tank unit that transports infantry.
The Razorback rolls into battle with its weapons charged and ready to fire. Its determined crew slams the vehicle through obstacles and over wreckage, keeping pace with the Adeptus Astartes’ advance. Meanwhile, inside the vehicle’s transport bay, passengers ready themselves for the battle ahead.